diff --git a/module/playbooks.mjs b/module/playbooks.mjs
index 03d999d..646d304 100644
--- a/module/playbooks.mjs
+++ b/module/playbooks.mjs
@@ -312,7 +312,7 @@ const playbooks = {
"Doing something unexpected",
],
missionPlanningQuestions: [
- "Present your new prototype weapon, which the target is probably weak to.",
+ "Explain an unconventional or secret weakness of the target.”",
"State a fact about the target's defense systems.",
"Ask the boss: what secret research is the target hiding?",
],
@@ -345,16 +345,10 @@ const playbooks = {
moves: [
{
marked: false,
- name: "Always Prepared",
- description: `At the beginning of the action, write a new piece of gear in below. Choose one flaw. You may use this gear this mission, without counting towards your slots. At the end of the mission, erase it.
-
- - Inaccurate
- - Slow
- - Unstable
- - Cumbersome
-
`,
- hasWriteIn: true,
- writeIn: "",
+ name: "Unorthodox",
+ description: `When you use your gear in a manner other than its intended purpose, and you play a 2, 3, or face card, clear 3 stress.`,
+ hasWriteIn: false,
+ writeIn: null,
},
{
marked: false,
@@ -365,8 +359,8 @@ const playbooks = {
},
{
marked: false,
- name: "Packmule",
- description: `Gain +1 gear slot. Your teammates can mark gear from your sheet, if you let them.`,
+ name: "Hammerspace",
+ description: `You can mark any number of gear slots.`,
hasWriteIn: false,
writeIn: null,
},
@@ -380,15 +374,22 @@ const playbooks = {
{
marked: true,
locked: true,
- name: "Logistics",
- description: `As a prep action you may tap your connections to procure something unusual. State what you're trying to find, then draw. Ignore the cue, and instead use the rank:
+ name: "Always Prepared",
+ description: `As a prep action, you can design a new prototype invention. Write it in below and pick 1 flaw. You may use it as gear this mission. Then, draw 2. Ignore the cue, and use the rank:
- - 1-2 — You find a source in ample supply. However much you need, you got.
- - 3-4 — You're able to squeeze out a sample. You have barely enough to work with.
- - 5-6 — You catch trouble. Mark 2 heat.
+ - 1-2 — You make enough prototypes for the whole team to use. Each player may write it in as an extra gear option for this mission.
+ - 3-4 — You're able to make one for yourself.
+ - 5-6 — You barely get it out of the lab. Pick an additional flaw.
+
+ Flaws:
+
+ - Inaccurate
+ - Slow
+ - Unstable
+ - Cumbersome
`,
- hasWriteIn: false,
- writeIn: null,
+ hasWriteIn: true,
+ writeIn: "",
},
],
},